Pat Gunn (dachte) wrote,
Pat Gunn

Temple of Thyme

If you can't see this, it's probably your browser's fault

On days when I don't walk to work, I usually walk up the street to Temple Sinai, which has the nearest bus stop. Outside the temple is a large, square-trimmed shrubbery, which during the times I'm waiting for a bus tends to have a lot of birds playing inside. It is a puzzle to tell, from the vibrations of the leaves, where the birds are, easily confirmed by looking into the shrubbery. It's not one of those games that really has an easy mode - getting too close tends to cause the birds to hop out the other side and fly to a different part. One is constrained by their choice to stand a ways back and admire the vibrations, the occasional bird head poking out to look around (why you do look like an Iguana, but not quite as cute!), either to withdraw again after a bit or to take to the sky.

I think how nice it would be to join them, and am taken back to a memory: house in Brecksville, giant vine/shrubbery area out front (much less dense). There was a particular spot I recall on the right side of the yard nearing the shrubbery/grass/road part, which I used to pretend was a time machine. It arc'd overhead, had a nice open area suitable for a person in the middle, and the shrubs provided all these levers to turn for it to feel like a proper time machine (nevermind that if we were to really have such a beast, we'd probably want it to be considerably simpler in interface than modern cars - time machines are a bit more Cyberpunk than Apple (Destroyer of technomyths?)).

Other memory: having friends over, introducing them to these myths, also: use of logpiles as time machines, evil lairs, etc, also because they have all these sticks inside to turn and use as levers. Perhaps it worked well because we assumed that the more complex an interface is, the more awesome its function must be (and so a lot of the PDP computers are thus more awesome than modern systems, but laptops are also more awesome than desktops because their keyboards are more complicated?). Sociological question: how did that shared fantasy get built? I don't remember this, and I'm now curious how one invites someone to take place in one's fantasy (I *think* it was mine first, as I had the shrub frontyard and complex logpile). Nowadays I don't think I have a clue as to how to do that, while I imagine it might've once come naturally. I guess it's not really something adults need to do that often, and that I'm dangerously reclusive right now, but to have actually forgotten how boggles me. Was it as simple as "Let's pretend X, and SPECIFICS"?

The connection between the puzzle when birds do it and the memory of joy when I did it: huh.

Portable cups for coffee/tea produce the most amazingly ugly stains when some coffee/tea dries onto the top surfaces.

Tonight: Planning on getting this damned bit of event system code in Emulab done, and hopefully I will never need to work with it again in my life. *stomp* *stomp* *stomp* Ideally won't leave work until it's done.

But... first I think I need to get a sandwich. HO HO HO


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